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-rw-r--r--lua/lvm.h100
1 files changed, 85 insertions, 15 deletions
diff --git a/lua/lvm.h b/lua/lvm.h
index 5380270..fd0e748 100644
--- a/lua/lvm.h
+++ b/lua/lvm.h
@@ -1,5 +1,5 @@
/*
-** $Id: lvm.h,v 2.18.1.1 2013/04/12 18:48:47 roberto Exp $
+** $Id: lvm.h,v 2.39 2015/09/09 13:44:07 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@@ -13,32 +13,102 @@
#include "ltm.h"
-#define tostring(L,o) (ttisstring(o) || (luaV_tostring(L, o)))
+#if !defined(LUA_NOCVTN2S)
+#define cvt2str(o) ttisnumber(o)
+#else
+#define cvt2str(o) 0 /* no conversion from numbers to strings */
+#endif
+
+
+#if !defined(LUA_NOCVTS2N)
+#define cvt2num(o) ttisstring(o)
+#else
+#define cvt2num(o) 0 /* no conversion from strings to numbers */
+#endif
+
+
+/*
+** You can define LUA_FLOORN2I if you want to convert floats to integers
+** by flooring them (instead of raising an error if they are not
+** integral values)
+*/
+#if !defined(LUA_FLOORN2I)
+#define LUA_FLOORN2I 0
+#endif
+
+
+#define tonumber(o,n) \
+ (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
-#define tonumber(o,n) (ttisnumber(o) || (((o) = luaV_tonumber(o,n)) != NULL))
+#define tointeger(o,i) \
+ (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I))
-#define equalobj(L,o1,o2) (ttisequal(o1, o2) && luaV_equalobj_(L, o1, o2))
+#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
-#define luaV_rawequalobj(o1,o2) equalobj(NULL,o1,o2)
+#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
+
+
+/*
+** fast track for 'gettable': 1 means 'aux' points to resulted value;
+** 0 means 'aux' is metamethod (if 't' is a table) or NULL. 'f' is
+** the raw get function to use.
+*/
+#define luaV_fastget(L,t,k,aux,f) \
+ (!ttistable(t) \
+ ? (aux = NULL, 0) /* not a table; 'aux' is NULL and result is 0 */ \
+ : (aux = f(hvalue(t), k), /* else, do raw access */ \
+ !ttisnil(aux) ? 1 /* result not nil? 'aux' has it */ \
+ : (aux = fasttm(L, hvalue(t)->metatable, TM_INDEX), /* get metamethod */\
+ aux != NULL ? 0 /* has metamethod? must call it */ \
+ : (aux = luaO_nilobject, 1)))) /* else, final result is nil */
+
+/*
+** standard implementation for 'gettable'
+*/
+#define luaV_gettable(L,t,k,v) { const TValue *aux; \
+ if (luaV_fastget(L,t,k,aux,luaH_get)) { setobj2s(L, v, aux); } \
+ else luaV_finishget(L,t,k,v,aux); }
+
+
+/*
+** Fast track for set table. If 't' is a table and 't[k]' is not nil,
+** call GC barrier, do a raw 't[k]=v', and return true; otherwise,
+** return false with 'slot' equal to NULL (if 't' is not a table) or
+** 'nil'. (This is needed by 'luaV_finishget'.) Note that, if the macro
+** returns true, there is no need to 'invalidateTMcache', because the
+** call is not creating a new entry.
+*/
+#define luaV_fastset(L,t,k,slot,f,v) \
+ (!ttistable(t) \
+ ? (slot = NULL, 0) \
+ : (slot = f(hvalue(t), k), \
+ ttisnil(slot) ? 0 \
+ : (luaC_barrierback(L, hvalue(t), v), \
+ setobj2t(L, cast(TValue *,slot), v), \
+ 1)))
-/* not to called directly */
-LUAI_FUNC int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2);
+#define luaV_settable(L,t,k,v) { const TValue *slot; \
+ if (!luaV_fastset(L,t,k,slot,luaH_get,v)) \
+ luaV_finishset(L,t,k,v,slot); }
+
+LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
-LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);
-LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
-LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
- StkId val);
-LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
- StkId val);
+LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
+LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode);
+LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key,
+ StkId val, const TValue *tm);
+LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key,
+ StkId val, const TValue *oldval);
LUAI_FUNC void luaV_finishOp (lua_State *L);
LUAI_FUNC void luaV_execute (lua_State *L);
LUAI_FUNC void luaV_concat (lua_State *L, int total);
-LUAI_FUNC void luaV_arith (lua_State *L, StkId ra, const TValue *rb,
- const TValue *rc, TMS op);
+LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y);
+LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
+LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
#endif