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-rw-r--r--lua/llimits.h280
1 files changed, 147 insertions, 133 deletions
diff --git a/lua/llimits.h b/lua/llimits.h
index 152dd05..f21377f 100644
--- a/lua/llimits.h
+++ b/lua/llimits.h
@@ -1,6 +1,6 @@
/*
-** $Id: llimits.h,v 1.103.1.1 2013/04/12 18:48:47 roberto Exp $
-** Limits, basic types, and some other `installation-dependent' definitions
+** $Id: llimits.h,v 1.141 2015/11/19 19:16:22 roberto Exp $
+** Limits, basic types, and some other 'installation-dependent' definitions
** See Copyright Notice in lua.h
*/
@@ -14,54 +14,77 @@
#include "lua.h"
-
-typedef unsigned LUA_INT32 lu_int32;
-
+/*
+** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
+** the total memory used by Lua (in bytes). Usually, 'size_t' and
+** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
+*/
+#if defined(LUAI_MEM) /* { external definitions? */
typedef LUAI_UMEM lu_mem;
-
typedef LUAI_MEM l_mem;
+#elif LUAI_BITSINT >= 32 /* }{ */
+typedef size_t lu_mem;
+typedef ptrdiff_t l_mem;
+#else /* 16-bit ints */ /* }{ */
+typedef unsigned long lu_mem;
+typedef long l_mem;
+#endif /* } */
-
-/* chars used as small naturals (so that `char' is reserved for characters) */
+/* chars used as small naturals (so that 'char' is reserved for characters) */
typedef unsigned char lu_byte;
-#define MAX_SIZET ((size_t)(~(size_t)0)-2)
+/* maximum value for size_t */
+#define MAX_SIZET ((size_t)(~(size_t)0))
+
+/* maximum size visible for Lua (must be representable in a lua_Integer */
+#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
+ : (size_t)(LUA_MAXINTEGER))
+
-#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2)
+#define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
-#define MAX_LMEM ((l_mem) ((MAX_LUMEM >> 1) - 2))
+#define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
-#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
+#define MAX_INT INT_MAX /* maximum value of an int */
+
/*
-** conversion of pointer to integer
+** conversion of pointer to unsigned integer:
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
-#define IntPoint(p) ((unsigned int)(lu_mem)(p))
+#define point2uint(p) ((unsigned int)((size_t)(p) & UINT_MAX))
/* type to ensure maximum alignment */
-#if !defined(LUAI_USER_ALIGNMENT_T)
-#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }
+#if defined(LUAI_USER_ALIGNMENT_T)
+typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
+#else
+typedef union {
+ lua_Number n;
+ double u;
+ void *s;
+ lua_Integer i;
+ long l;
+} L_Umaxalign;
#endif
-typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
-/* result of a `usual argument conversion' over lua_Number */
+/* types of 'usual argument conversions' for lua_Number and lua_Integer */
typedef LUAI_UACNUMBER l_uacNumber;
+typedef LUAI_UACINT l_uacInt;
/* internal assertions for in-house debugging */
#if defined(lua_assert)
#define check_exp(c,e) (lua_assert(c), (e))
/* to avoid problems with conditions too long */
-#define lua_longassert(c) { if (!(c)) lua_assert(0); }
+#define lua_longassert(c) ((c) ? (void)0 : lua_assert(0))
#else
#define lua_assert(c) ((void)0)
#define check_exp(c,e) (e)
@@ -72,38 +95,49 @@ typedef LUAI_UACNUMBER l_uacNumber;
** assertion for checking API calls
*/
#if !defined(luai_apicheck)
-
-#if defined(LUA_USE_APICHECK)
-#include <assert.h>
-#define luai_apicheck(L,e) assert(e)
-#else
-#define luai_apicheck(L,e) lua_assert(e)
-#endif
-
+#define luai_apicheck(l,e) lua_assert(e)
#endif
#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
+/* macro to avoid warnings about unused variables */
#if !defined(UNUSED)
-#define UNUSED(x) ((void)(x)) /* to avoid warnings */
+#define UNUSED(x) ((void)(x))
#endif
+/* type casts (a macro highlights casts in the code) */
#define cast(t, exp) ((t)(exp))
+#define cast_void(i) cast(void, (i))
#define cast_byte(i) cast(lu_byte, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
#define cast_uchar(i) cast(unsigned char, (i))
+/* cast a signed lua_Integer to lua_Unsigned */
+#if !defined(l_castS2U)
+#define l_castS2U(i) ((lua_Unsigned)(i))
+#endif
+
+/*
+** cast a lua_Unsigned to a signed lua_Integer; this cast is
+** not strict ISO C, but two-complement architectures should
+** work fine.
+*/
+#if !defined(l_castU2S)
+#define l_castU2S(i) ((lua_Integer)(i))
+#endif
+
+
/*
** non-return type
*/
#if defined(__GNUC__)
#define l_noret void __attribute__((noreturn))
-#elif defined(_MSC_VER)
+#elif defined(_MSC_VER) && _MSC_VER >= 1200
#define l_noret void __declspec(noreturn)
#else
#define l_noret void
@@ -119,29 +153,50 @@ typedef LUAI_UACNUMBER l_uacNumber;
#define LUAI_MAXCCALLS 200
#endif
-/*
-** maximum number of upvalues in a closure (both C and Lua). (Value
-** must fit in an unsigned char.)
-*/
-#define MAXUPVAL UCHAR_MAX
/*
-** type for virtual-machine instructions
+** type for virtual-machine instructions;
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
-typedef lu_int32 Instruction;
-
+#if LUAI_BITSINT >= 32
+typedef unsigned int Instruction;
+#else
+typedef unsigned long Instruction;
+#endif
-/* maximum stack for a Lua function */
-#define MAXSTACK 250
+/*
+** Maximum length for short strings, that is, strings that are
+** internalized. (Cannot be smaller than reserved words or tags for
+** metamethods, as these strings must be internalized;
+** #("function") = 8, #("__newindex") = 10.)
+*/
+#if !defined(LUAI_MAXSHORTLEN)
+#define LUAI_MAXSHORTLEN 40
+#endif
-/* minimum size for the string table (must be power of 2) */
+/*
+** Initial size for the string table (must be power of 2).
+** The Lua core alone registers ~50 strings (reserved words +
+** metaevent keys + a few others). Libraries would typically add
+** a few dozens more.
+*/
#if !defined(MINSTRTABSIZE)
-#define MINSTRTABSIZE 32
+#define MINSTRTABSIZE 128
+#endif
+
+
+/*
+** Size of cache for strings in the API. 'N' is the number of
+** sets (better be a prime) and "M" is the size of each set (M == 1
+** makes a direct cache.)
+*/
+#if !defined(STRCACHE_N)
+#define STRCACHE_N 53
+#define STRCACHE_M 2
#endif
@@ -151,13 +206,21 @@ typedef lu_int32 Instruction;
#endif
+/*
+** macros that are executed whenever program enters the Lua core
+** ('lua_lock') and leaves the core ('lua_unlock')
+*/
#if !defined(lua_lock)
-#define lua_lock(L) ((void) 0)
-#define lua_unlock(L) ((void) 0)
+#define lua_lock(L) ((void) 0)
+#define lua_unlock(L) ((void) 0)
#endif
+/*
+** macro executed during Lua functions at points where the
+** function can yield.
+*/
#if !defined(luai_threadyield)
-#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
+#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
@@ -183,127 +246,78 @@ typedef lu_int32 Instruction;
#endif
#if !defined(luai_userstateresume)
-#define luai_userstateresume(L,n) ((void)L)
+#define luai_userstateresume(L,n) ((void)L)
#endif
#if !defined(luai_userstateyield)
-#define luai_userstateyield(L,n) ((void)L)
+#define luai_userstateyield(L,n) ((void)L)
#endif
-/*
-** lua_number2int is a macro to convert lua_Number to int.
-** lua_number2integer is a macro to convert lua_Number to lua_Integer.
-** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned.
-** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number.
-** luai_hashnum is a macro to hash a lua_Number value into an integer.
-** The hash must be deterministic and give reasonable values for
-** both small and large values (outside the range of integers).
-*/
-
-#if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK) /* { */
-/* trick with Microsoft assembler for X86 */
-
-#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i}
-#define lua_number2integer(i,n) lua_number2int(i, n)
-#define lua_number2unsigned(i,n) \
- {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;}
-
-
-#elif defined(LUA_IEEE754TRICK) /* }{ */
-/* the next trick should work on any machine using IEEE754 with
- a 32-bit int type */
-
-union luai_Cast { double l_d; LUA_INT32 l_p[2]; };
-
-#if !defined(LUA_IEEEENDIAN) /* { */
-#define LUAI_EXTRAIEEE \
- static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)};
-#define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33)
-#else
-#define LUA_IEEEENDIANLOC LUA_IEEEENDIAN
-#define LUAI_EXTRAIEEE /* empty */
-#endif /* } */
-#define lua_number2int32(i,n,t) \
- { LUAI_EXTRAIEEE \
- volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \
- (i) = (t)u.l_p[LUA_IEEEENDIANLOC]; }
-#define luai_hashnum(i,n) \
- { volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \
- (i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */
-
-#define lua_number2int(i,n) lua_number2int32(i, n, int)
-#define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned)
+/*
+** The luai_num* macros define the primitive operations over numbers.
+*/
-/* the trick can be expanded to lua_Integer when it is a 32-bit value */
-#if defined(LUA_IEEELL)
-#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer)
+/* floor division (defined as 'floor(a/b)') */
+#if !defined(luai_numidiv)
+#define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b)))
#endif
-#endif /* } */
-
-
-/* the following definitions always work, but may be slow */
-
-#if !defined(lua_number2int)
-#define lua_number2int(i,n) ((i)=(int)(n))
+/* float division */
+#if !defined(luai_numdiv)
+#define luai_numdiv(L,a,b) ((a)/(b))
#endif
-#if !defined(lua_number2integer)
-#define lua_number2integer(i,n) ((i)=(lua_Integer)(n))
+/*
+** modulo: defined as 'a - floor(a/b)*b'; this definition gives NaN when
+** 'b' is huge, but the result should be 'a'. 'fmod' gives the result of
+** 'a - trunc(a/b)*b', and therefore must be corrected when 'trunc(a/b)
+** ~= floor(a/b)'. That happens when the division has a non-integer
+** negative result, which is equivalent to the test below.
+*/
+#if !defined(luai_nummod)
+#define luai_nummod(L,a,b,m) \
+ { (m) = l_mathop(fmod)(a,b); if ((m)*(b) < 0) (m) += (b); }
#endif
-#if !defined(lua_number2unsigned) /* { */
-/* the following definition assures proper modulo behavior */
-#if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT)
-#include <math.h>
-#define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1)
-#define lua_number2unsigned(i,n) \
- ((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED))
-#else
-#define lua_number2unsigned(i,n) ((i)=(lua_Unsigned)(n))
+/* exponentiation */
+#if !defined(luai_numpow)
+#define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b))
#endif
-#endif /* } */
-
-#if !defined(lua_unsigned2number)
-/* on several machines, coercion from unsigned to double is slow,
- so it may be worth to avoid */
-#define lua_unsigned2number(u) \
- (((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u))
+/* the others are quite standard operations */
+#if !defined(luai_numadd)
+#define luai_numadd(L,a,b) ((a)+(b))
+#define luai_numsub(L,a,b) ((a)-(b))
+#define luai_nummul(L,a,b) ((a)*(b))
+#define luai_numunm(L,a) (-(a))
+#define luai_numeq(a,b) ((a)==(b))
+#define luai_numlt(a,b) ((a)<(b))
+#define luai_numle(a,b) ((a)<=(b))
+#define luai_numisnan(a) (!luai_numeq((a), (a)))
#endif
-#if defined(ltable_c) && !defined(luai_hashnum)
-
-#include <float.h>
-#include <math.h>
-
-#define luai_hashnum(i,n) { int e; \
- n = l_mathop(frexp)(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \
- lua_number2int(i, n); i += e; }
-
-#endif
-
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#if !defined(HARDSTACKTESTS)
-#define condmovestack(L) ((void)0)
+#define condmovestack(L,pre,pos) ((void)0)
#else
/* realloc stack keeping its size */
-#define condmovestack(L) luaD_reallocstack((L), (L)->stacksize)
+#define condmovestack(L,pre,pos) \
+ { int sz_ = (L)->stacksize; pre; luaD_reallocstack((L), sz_); pos; }
#endif
#if !defined(HARDMEMTESTS)
-#define condchangemem(L) condmovestack(L)
+#define condchangemem(L,pre,pos) ((void)0)
#else
-#define condchangemem(L) \
- ((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1)))
+#define condchangemem(L,pre,pos) \
+ { if (G(L)->gcrunning) { pre; luaC_fullgc(L, 0); pos; } }
#endif
#endif