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authorEmil Renner Berthing <esmil@mailme.dk>2013-12-08 14:23:01 +0100
committerEmil Renner Berthing <esmil@mailme.dk>2013-12-08 15:24:07 +0100
commit0e339a54b074c7ef5f5cc461c03aac634e92b731 (patch)
tree7a6da472496b722af5a231d4cba2815056d600a4 /lua/luaconf.h.in
parentc87c5a5619b1ece8ff4522dcfb688191610526f9 (diff)
downloadlem-0e339a54b074c7ef5f5cc461c03aac634e92b731.tar.gz
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Lua 5.2.3
Diffstat (limited to 'lua/luaconf.h.in')
-rw-r--r--lua/luaconf.h.in25
1 files changed, 15 insertions, 10 deletions
diff --git a/lua/luaconf.h.in b/lua/luaconf.h.in
index 6f4be5b..1a9a19b 100644
--- a/lua/luaconf.h.in
+++ b/lua/luaconf.h.in
@@ -1,5 +1,5 @@
/*
-** $Id: luaconf.h,v 1.172 2012/05/11 14:14:42 roberto Exp $
+** $Id: luaconf.h,v 1.176.1.1 2013/04/12 18:48:47 roberto Exp $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
@@ -45,7 +45,7 @@
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
#define LUA_USE_READLINE /* needs some extra libraries */
-#define LUA_USE_STRTODHEX /* assume 'strtod' handles hexa formats */
+#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
#define LUA_USE_LONGLONG /* assume support for long long */
#endif
@@ -54,7 +54,7 @@
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* does not need -ldl */
#define LUA_USE_READLINE /* needs an extra library: -lreadline */
-#define LUA_USE_STRTODHEX /* assume 'strtod' handles hexa formats */
+#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
#define LUA_USE_LONGLONG /* assume support for long long */
#endif
@@ -405,9 +405,15 @@
/*
+@@ l_mathop allows the addition of an 'l' or 'f' to all math operations
+*/
+#define l_mathop(x) (x)
+
+
+/*
@@ lua_str2number converts a decimal numeric string to a number.
@@ lua_strx2number converts an hexadecimal numeric string to a number.
-** In C99, 'strtod' do both conversions. C89, however, has no function
+** In C99, 'strtod' does both conversions. C89, however, has no function
** to convert floating hexadecimal strings to numbers. For these
** systems, you can leave 'lua_strx2number' undefined and Lua will
** provide its own implementation.
@@ -426,8 +432,8 @@
/* the following operations need the math library */
#if defined(lobject_c) || defined(lvm_c)
#include <math.h>
-#define luai_nummod(L,a,b) ((a) - floor((a)/(b))*(b))
-#define luai_numpow(L,a,b) (pow(a,b))
+#define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b))
+#define luai_numpow(L,a,b) (l_mathop(pow)(a,b))
#endif
/* these are quite standard operations */
@@ -464,13 +470,12 @@
** Some tricks with doubles
*/
-#if defined(LUA_CORE) && \
- defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
+#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
/*
** The next definitions activate some tricks to speed up the
** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
**
-@@ MS_ASMTRICK uses Microsoft assembler to avoid clashes with a
+@@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a
** DirectX idiosyncrasy.
**
@@ LUA_IEEE754TRICK uses a trick that should work on any machine
@@ -494,7 +499,7 @@
/* Microsoft compiler on a Pentium (32 bit) ? */
#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
-#define MS_ASMTRICK
+#define LUA_MSASMTRICK
#define LUA_IEEEENDIAN 0
#define LUA_NANTRICK