summaryrefslogtreecommitdiffstats
path: root/utils.c
blob: 3fc82de656aa0398a5984462225ac84285be9995 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
/*
 * This file is part of LEM, a Lua Event Machine.
 * Copyright 2011-2012 Emil Renner Berthing
 *
 * LEM is free software: you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * LEM is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with LEM.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <stdlib.h>
#include <lem.h>

static int
sleeper_wakeup(lua_State *T)
{
	struct ev_timer *w;
	lua_State *S;
	int nargs;

	luaL_checktype(T, 1, LUA_TUSERDATA);
	w = lua_touserdata(T, 1);
	S = w->data;
	if (S == NULL) {
		lua_pushnil(T);
		lua_pushliteral(T, "not sleeping");
		return 2;
	}

	ev_timer_stop(LEM_ w);

	nargs = lua_gettop(T) - 1;
	lua_settop(S, 0);
	lua_xmove(T, S, nargs);
	lem_queue(S, nargs);
	w->data = NULL;

	/* return true */
	lua_pushboolean(T, 1);
	return 1;
}

static void
sleep_handler(EV_P_ struct ev_timer *w, int revents)
{
	lua_State *T = w->data;

	(void)revents;

	/* return nil, "timeout" */
	lem_queue(T, 2);
	w->data = NULL;
}

static int
sleeper_sleep(lua_State *T)
{
	struct ev_timer *w;

	luaL_checktype(T, 1, LUA_TUSERDATA);
	w = lua_touserdata(T, 1);
	if (w->data != NULL) {
		lua_pushnil(T);
		lua_pushliteral(T, "busy");
		return 2;
	}

	if (lua_gettop(T) > 1 && !lua_isnil(T, 2)) {
		ev_tstamp delay = (ev_tstamp)luaL_checknumber(T, 2);

		if (delay <= 0) {
			/* return nil, "timeout"
			 * ..but yield the thread */
			lua_pushnil(T);
			lua_pushvalue(T, lua_upvalueindex(1));
			lem_queue(T, 2);

			return lua_yield(T, 2);
		}

		ev_timer_set(w, delay, 0);
		ev_timer_start(LEM_ w);
	}

	w->data = T;

	/* yield sleeper, nil, "timeout" */
	lua_settop(T, 1);
	lua_pushnil(T);
	lua_pushvalue(T, lua_upvalueindex(1));
	return lua_yield(T, 3);
}

static int
sleeper_new(lua_State *T)
{
	struct ev_timer *w;

	/* create new sleeper object and set metatable */
	w = lua_newuserdata(T, sizeof(struct ev_timer));
	lua_pushvalue(T, lua_upvalueindex(1));
	lua_setmetatable(T, -2);

	ev_init(w, sleep_handler);
	w->data = NULL;

	return 1;
}

static int
timer_cancel(lua_State *T)
{
	struct ev_timer *w;
	lua_State *S;

	luaL_checktype(T, 1, LUA_TUSERDATA);
	w = lua_touserdata(T, 1);
	S = w->data;
	if (S == NULL) {
		lua_pushnil(T);
		lua_pushliteral(T, "expired");
		return 2;
	}

	ev_timer_stop(LEM_ w);
	lem_forgetthread(S);

	/* return true */
	lua_pushboolean(T, 1);
	return 1;
}

static void
timer_handler(EV_P_ struct ev_timer *w, int revents)
{
	lua_State *T = w->data;

	(void)revents;

	lua_settop(T, 1);
	lem_queue(T, 0);

	/* mark this timer as expired */
	w->data = NULL;
}

static int
timer_new(lua_State *T)
{
	ev_tstamp delay = (ev_tstamp)luaL_checknumber(T, 1);
	struct ev_timer *w;
	lua_State *S;

	luaL_checktype(T, 2, LUA_TFUNCTION);

	S = lem_newthread();
	lua_settop(T, 2);
	lua_xmove(T, S, 1);

	/* create new timer object and set metatable */
	w = lua_newuserdata(T, sizeof(struct ev_timer));
	lua_pushvalue(T, lua_upvalueindex(1));
	lua_setmetatable(T, -2);

	if (delay > 0) {
		w->data = S;

		/* push a reference of w to S */
		lua_pushvalue(T, -1);
		lua_xmove(T, S, 1);

		ev_timer_init(w, timer_handler, delay, 0);
		ev_timer_start(LEM_ w);
	} else {
		w->data = NULL;

		lem_queue(S, 0);
	}

	return 1;
}

static int
spawn(lua_State *T)
{
	lua_State *S;
	int nargs;

	luaL_checktype(T, 1, LUA_TFUNCTION);

	S = lem_newthread();
	nargs = lua_gettop(T);

	lua_xmove(T, S, nargs);

	lem_queue(S, nargs - 1);

	lua_pushboolean(T, 1);
	return 1;
}

static int
yield_lua(lua_State *T)
{
	lem_queue(T, 0);
	return lua_yield(T, 0);
}

static int
sethandler_lua(lua_State *T)
{
	if (lua_gettop(T) > 0) {
		luaL_checktype(T, 1, LUA_TFUNCTION);
		lua_settop(T, 1);
	} else
		lua_pushboolean(T, 1);

	lem_sethandler(T);

	return 0;
}

static int
exit_lua(lua_State *T)
{
	int status = (int)luaL_checknumber(T, 1);

	lem_exit(status);

	return 0;
}

static int
thisthread(lua_State *T)
{
	lua_pushthread(T);
	return 1;
}

static int
suspend(lua_State *T)
{
	return lua_yield(T, 0);
}

static int
resume(lua_State *T)
{
	int args;
	lua_State *S;

	luaL_checktype(T, 1, LUA_TTHREAD);
	S = lua_tothread(T, 1);

	args = lua_gettop(T) - 1;
	lua_xmove(T, S, args);
	lem_queue(S, args);

	return 0;
}

int
luaopen_lem_utils(lua_State *L)
{
	/* create module table */
	lua_newtable(L);

	/* create new sleeper metatable */
	lua_newtable(L);
	/* mt.__index = mt */
	lua_pushvalue(L, -1);
	lua_setfield(L, -2, "__index");
	/* mt.wakeup = <sleeper_wakeup> */
	lua_pushcfunction(L, sleeper_wakeup);
	lua_setfield(L, -2, "wakeup");
	/* mt.sleep = <sleeper_sleep> */
	lua_pushliteral(L, "timeout"); /* upvalue 1: "timeout" */
	lua_pushcclosure(L, sleeper_sleep, 1);
	lua_setfield(L, -2, "sleep");
	/* set sleeper function */
	lua_pushcclosure(L, sleeper_new, 1);
	lua_setfield(L, -2, "sleeper");

	/* create new timer metatable */
	lua_newtable(L);
	/* mt.__index = mt */
	lua_pushvalue(L, -1);
	lua_setfield(L, -2, "__index");
	/* mt.cancel = <timer_cancel> */
	lua_pushcfunction(L, timer_cancel);
	lua_setfield(L, -2, "cancel");
	/* set timer function */
	lua_pushcclosure(L, timer_new, 1);
	lua_setfield(L, -2, "timer");

	/* set spawn function */
	lua_pushcfunction(L, spawn);
	lua_setfield(L, -2, "spawn");

	/* set yield function */
	lua_pushcfunction(L, yield_lua);
	lua_setfield(L, -2, "yield");

	/* set sethandler function */
	lua_pushcfunction(L, sethandler_lua);
	lua_setfield(L, -2, "sethandler");

	/* set exit function */
	lua_pushcfunction(L, exit_lua);
	lua_setfield(L, -2, "exit");

	/* set thisthread function */
	lua_pushcfunction(L, thisthread);
	lua_setfield(L, -2, "thisthread");
	/* set suspend function */
	lua_pushcfunction(L, suspend);
	lua_setfield(L, -2, "suspend");
	/* set resume function */
	lua_pushcfunction(L, resume);
	lua_setfield(L, -2, "resume");

	return 1;
}