diff options
Diffstat (limited to 'lua/llimits.h')
-rw-r--r-- | lua/llimits.h | 214 |
1 files changed, 194 insertions, 20 deletions
diff --git a/lua/llimits.h b/lua/llimits.h index ca8dcb7..48dc81f 100644 --- a/lua/llimits.h +++ b/lua/llimits.h @@ -1,5 +1,5 @@ /* -** $Id: llimits.h,v 1.69.1.1 2007/12/27 13:02:25 roberto Exp $ +** $Id: llimits.h,v 1.95 2011/12/06 16:58:36 roberto Exp $ ** Limits, basic types, and some other `installation-dependent' definitions ** See Copyright Notice in lua.h */ @@ -15,7 +15,7 @@ #include "lua.h" -typedef LUAI_UINT32 lu_int32; +typedef unsigned LUA_INT32 lu_int32; typedef LUAI_UMEM lu_mem; @@ -44,6 +44,10 @@ typedef unsigned char lu_byte; /* type to ensure maximum alignment */ +#if !defined(LUAI_USER_ALIGNMENT_T) +#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; } +#endif + typedef LUAI_USER_ALIGNMENT_T L_Umaxalign; @@ -52,36 +56,75 @@ typedef LUAI_UACNUMBER l_uacNumber; /* internal assertions for in-house debugging */ -#ifdef lua_assert - +#if defined(lua_assert) #define check_exp(c,e) (lua_assert(c), (e)) -#define api_check(l,e) lua_assert(e) - +/* to avoid problems with conditions too long */ +#define lua_longassert(c) { if (!(c)) lua_assert(0); } #else - #define lua_assert(c) ((void)0) #define check_exp(c,e) (e) -#define api_check luai_apicheck +#define lua_longassert(c) ((void)0) +#endif +/* +** assertion for checking API calls +*/ +#if !defined(luai_apicheck) + +#if defined(LUA_USE_APICHECK) +#include <assert.h> +#define luai_apicheck(L,e) assert(e) +#else +#define luai_apicheck(L,e) lua_assert(e) #endif +#endif -#ifndef UNUSED +#define api_check(l,e,msg) luai_apicheck(l,(e) && msg) + + +#if !defined(UNUSED) #define UNUSED(x) ((void)(x)) /* to avoid warnings */ #endif -#ifndef cast #define cast(t, exp) ((t)(exp)) -#endif #define cast_byte(i) cast(lu_byte, (i)) #define cast_num(i) cast(lua_Number, (i)) #define cast_int(i) cast(int, (i)) +#define cast_uchar(i) cast(unsigned char, (i)) + + +/* +** non-return type +*/ +#if defined(__GNUC__) +#define l_noret void __attribute__((noreturn)) +#elif defined(_MSC_VER) +#define l_noret void __declspec(noreturn) +#else +#define l_noret void +#endif /* +** maximum depth for nested C calls and syntactical nested non-terminals +** in a program. (Value must fit in an unsigned short int.) +*/ +#if !defined(LUAI_MAXCCALLS) +#define LUAI_MAXCCALLS 200 +#endif + +/* +** maximum number of upvalues in a closure (both C and Lua). (Value +** must fit in an unsigned char.) +*/ +#define MAXUPVAL UCHAR_MAX + + +/* ** type for virtual-machine instructions ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) */ @@ -95,34 +138,165 @@ typedef lu_int32 Instruction; /* minimum size for the string table (must be power of 2) */ -#ifndef MINSTRTABSIZE +#if !defined(MINSTRTABSIZE) #define MINSTRTABSIZE 32 #endif /* minimum size for string buffer */ -#ifndef LUA_MINBUFFER +#if !defined(LUA_MINBUFFER) #define LUA_MINBUFFER 32 #endif -#ifndef lua_lock -#define lua_lock(L) ((void) 0) +#if !defined(lua_lock) +#define lua_lock(L) ((void) 0) #define lua_unlock(L) ((void) 0) #endif -#ifndef luai_threadyield +#if !defined(luai_threadyield) #define luai_threadyield(L) {lua_unlock(L); lua_lock(L);} #endif /* +** these macros allow user-specific actions on threads when you defined +** LUAI_EXTRASPACE and need to do something extra when a thread is +** created/deleted/resumed/yielded. +*/ +#if !defined(luai_userstateopen) +#define luai_userstateopen(L) ((void)L) +#endif + +#if !defined(luai_userstateclose) +#define luai_userstateclose(L) ((void)L) +#endif + +#if !defined(luai_userstatethread) +#define luai_userstatethread(L,L1) ((void)L) +#endif + +#if !defined(luai_userstatefree) +#define luai_userstatefree(L,L1) ((void)L) +#endif + +#if !defined(luai_userstateresume) +#define luai_userstateresume(L,n) ((void)L) +#endif + +#if !defined(luai_userstateyield) +#define luai_userstateyield(L,n) ((void)L) +#endif + +/* +** lua_number2int is a macro to convert lua_Number to int. +** lua_number2integer is a macro to convert lua_Number to lua_Integer. +** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned. +** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number. +** luai_hashnum is a macro to hash a lua_Number value into an integer. +** The hash must be deterministic and give reasonable values for +** both small and large values (outside the range of integers). +*/ + +#if defined(MS_ASMTRICK) /* { */ +/* trick with Microsoft assembler for X86 */ + +#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i} +#define lua_number2integer(i,n) lua_number2int(i, n) +#define lua_number2unsigned(i,n) \ + {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;} + + +#elif defined(LUA_IEEE754TRICK) /* }{ */ +/* the next trick should work on any machine using IEEE754 with + a 32-bit integer type */ + +union luai_Cast { double l_d; LUA_INT32 l_p[2]; }; + +#if !defined(LUA_IEEEENDIAN) /* { */ +#define LUAI_EXTRAIEEE \ + static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)}; +#define LUA_IEEEENDIAN (ieeeendian.l_p[1] == 33) +#else +#define LUAI_EXTRAIEEE /* empty */ +#endif /* } */ + +#define lua_number2int32(i,n,t) \ + { LUAI_EXTRAIEEE \ + volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \ + (i) = (t)u.l_p[LUA_IEEEENDIAN]; } + +#define luai_hashnum(i,n) \ + { volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \ + (i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */ + +#define lua_number2int(i,n) lua_number2int32(i, n, int) +#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer) +#define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned) + +#endif /* } */ + + +/* the following definitions always work, but may be slow */ + +#if !defined(lua_number2int) +#define lua_number2int(i,n) ((i)=(int)(n)) +#endif + +#if !defined(lua_number2integer) +#define lua_number2integer(i,n) ((i)=(lua_Integer)(n)) +#endif + +#if !defined(lua_number2unsigned) /* { */ +/* the following definition assures proper modulo behavior */ +#if defined(LUA_NUMBER_DOUBLE) +#include <math.h> +#define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1) +#define lua_number2unsigned(i,n) \ + ((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED)) +#else +#define lua_number2unsigned(i,n) ((i)=(lua_Unsigned)(n)) +#endif +#endif /* } */ + + +#if !defined(lua_unsigned2number) +/* on several machines, coercion from unsigned to double is slow, + so it may be worth to avoid */ +#define lua_unsigned2number(u) \ + (((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u)) +#endif + + + +#if defined(ltable_c) && !defined(luai_hashnum) + +#include <float.h> +#include <math.h> + +#define luai_hashnum(i,n) { int e; \ + n = frexp(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \ + lua_number2int(i, n); i += e; } + +#endif + + + +/* ** macro to control inclusion of some hard tests on stack reallocation -*/ -#ifndef HARDSTACKTESTS -#define condhardstacktests(x) ((void)0) +*/ +#if !defined(HARDSTACKTESTS) +#define condmovestack(L) ((void)0) +#else +/* realloc stack keeping its size */ +#define condmovestack(L) luaD_reallocstack((L), (L)->stacksize) +#endif + +#if !defined(HARDMEMTESTS) +#define condchangemem(L) condmovestack(L) #else -#define condhardstacktests(x) x +#define condchangemem(L) \ + ((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1))) #endif #endif |